Software Engineer · Backend & Full-Stack
Building reliable, high-performance software that solves real-world problems. Python enthusiast. Currently pursuing an MSc in Engineering Informatics in Poland. Never settle; keep moving.
Bachelor's Thesis
Architected a full-stack video streaming platform with server-side rendering via Next.js and reusable React components. Integrated secure JWT authentication and personalised content features using MongoDB and TypeScript. Simulated a production-grade deployment pipeline with performance optimisation throughout.
Sole developer across the full project lifecycle — requirements gathering, responsive UI design, Linux VPS configuration, deployment, and ongoing maintenance. Delivered in close collaboration with non-technical stakeholders; fully accessible and mobile-responsive.
A browser-based retro snake game built with vanilla JavaScript and HTML5 Canvas. Features collision detection, dynamic scoring, and a clean game-loop architecture using only native browser APIs. Arrow keys to navigate, Space to restart. 🎮
A visually rich, interactive animation inspired by corndog.io, built with vanilla JavaScript and HTML5 Canvas for smooth, performant rendering. A creative experiment in browser canvas APIs and particle system design.